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Class 6 - Coding, AI & Robotics Course
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Coding
Session 1: Introduction to Coding3 Topics -
Session 2: Backdrop, Costume, and Animation3 Topics|1 Quiz
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Session 3: Basics of Algorithm and Flowchart3 Topics|1 Quiz
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Session 4: Basics of Pseudocode3 Topics|1 Quiz
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Session 5: Getting Started with Quarky3 Topics|1 Quiz
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Session 6: Variables: The Multitaskers4 Topics|1 Quiz
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Session 7: Arithmetic Operators4 Topics|1 Quiz
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Session 8: Conditional Statements3 Topics|1 Quiz
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Session 9: Logical Operators4 Topics|1 Quiz
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Session 10: Nested Conditional Statements2 Topics|1 Quiz
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Session 11: Loops3 Topics|1 Quiz
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Session 12: Touch Based Piano2 Topics
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Session 13: Criterial in Loops5 Topics|1 Quiz
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Session 14: Catch the Fruit Game - Part 12 Topics
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Session 15: Catch the Fruit Game - Part 22 Topics|1 Quiz
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Artificial IntelligenceSection 16: Introduction to Artificial Intelligence3 Topics|1 Quiz
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Session 17: Basics of Face Detection2 Topics|1 Quiz
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Session 18: Face Expression Detection2 Topics|1 Quiz
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Session 19: Mimic Face with Quarky1 Topic
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Session 20: Face Filter - Part 12 Topics
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Session 21: Face Filter - Part 22 Topics
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RoboticsSession 22: Basics of Robotics2 Topics|1 Quiz
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Session 23: Wirelessly Controlled Robot2 Topics
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Session 24: Introduction to Sensors3 Topics|1 Quiz
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Session 25: Introduction to Actuators3 Topics|1 Quiz
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Session 26: Face Tracking with Robot2 Topics
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Session 27: Obstacle Avoidance Robot - Part 13 Topics
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Session 28: Obstacle Avoidance Robot - Part 22 Topics|1 Quiz
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Session 29: Edge Detector Robot - Part 13 Topics
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Session 30: Edge Detector Robot - Part 22 Topics|1 Quiz
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Capstone ProjectCapstone Project
Lesson 20,
Topic 2
In Progress
Activity 2: Making the Face Filters Clickable
Lesson Progress
0% Complete
Objective
Now we want the main filter to change when we click the filters at the bottom.
Lets Code
- Open PictoBlox and open Face Filter saved sb3 file and continue from there.
- Select Face Filter 2.
- To trigger a change in the filter we will broadcast a message when a sprite is clicked. Thus, drag and drop when this sprite is clicked block, place broadcast message block, and set the new message as heart goggles. Do this for all 4 sprites. Add different messages to each sprite.
- Now let’s select the main Face filter sprite and make a script to change the costume when it receives the broadcasted message. Place a when I receive broadcast block from the Controls Palette and switch the message to heart goggles.
- Drag and drop the switch costume to block and select Heart Goggles from the drop-down.
- Right-click on this script and duplicate the number of times we have the face filters times and change it for each and every filter by selecting their broadcast message and costume from the drop-down.
Now your basic script is ready.
Save the file.
Click on the flag button and test your filters.
Assignment
Before you move on to the next lesson, a small assignment awaits you!
You must upload the PictoBlox program you created in this activity to the website. Submitting the assignment is a must in order to receive the certificate after completing the course.
Follow the steps below to upload your assignment:
- Click on Browse.
- Search and Select your saved Project file(.sb3) and Click Open.
- Click on Upload to submit the assignment.
The file type allowed is the SB3 file generated from the PictoBlox program. The maximum file size allowed is 5 MB.
Good luck!